When it comes to copyright laws, I actually don't have such a hard time figuring out how I feel about the issue... I think that if you've created a character or some other unique idea, that creation should belong to you for your entire life and, upon your death, should be passed to whomever you have seen fit to continue its legacy properly. All of the talk about whether someone else could "do better" with your character is irrelevant because there's just as much chance that they'll do poorly and potentially ruin everything that you have built. That's a bit radical, I know, but it is a possibility. If you have a unique idea for an existing character, I do believe that you should be heard. If your idea is accepted, that's great; if not, what's the use in getting upset about it? Like it or not, the creator knows better than you because it's his or her own character and, whether they actually have a better vision than you or not, they've earned the right to do what they think is best to preserve their own creation. So, I guess what I'm saying is, if you have an innovative idea for someone else's character or story and it doesn't work out, create your own character and then you can do whatever you want! Once you make something, it should belong to you and you alone.
Throughout the 60’s, comics were at the forefront of social transformation. Possibly the best example of this is through comics reflection of the public’s view of the Vietnam War. At the beginning of the war a majority of Americans fully supported the cause. The idea that communism, the most evil idea conceived, could spread first through South-East Asia and eventually to the US lead Americans to accept the need to occupy Vietnam. However as the war progressed it became more obvious that it was less to defend democracy and actually just a proxy war against Russia. As support for the war diminished, comics greatly altered their position on the war to question the causes of the war, and whether the US should actually be there. The comic Iron Man accurately represented this shift in support as he stopped dealing arms, and took a moral stand against their use. As well as Vietnam War culture, comics also accurately portrayed youth culture in the US throughout the 60’s. Comics suc...
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